Today I will present you a very different game form everything I have played so far. This is Alto`s Adventure published by Noodlecake Studios. This is a very simple yet addictive game and even after playing hours and hours you will not be bored. You take charge of Alto as he seeks to reclaim his escaped herd of a llama. You have a snowboard at your disposal, but a heap of obstacles and cliff-faces lie in wait. Thankfully, as well as avoiding tripping over rocks and falling to his death, Alto likes to perform a few tricks, with backflips on long jumps and grinds on various structures enabling you to spice things up and rack up points and achievements. All gamers need to do is click to hop over obstacles and hold to perform longer jumps and tricks. The visuals also excel on the larger screen, as the sun rises and falls during your runs. Beware though! Avoiding rocks in the dark is significantly harder. Alto’s Odyssey trades in the bright, snowy, and colorful palette of the first game for a much warmer, darker environment. The desert — while stunningly gorgeous — feels harsher and less forgiving than the slopes Alto’s used to and the new landscape provides a plethora of new challenges for players to discover.
Alto’s Adventure Gameplay and Review
Basically, this game is something between a winter sport and an adventure. The very core mechanics of the game are not a big new thing to us. You’re still controlling a cast of offbeat characters who explore a terrain-heavy endless runner while attempting an array of board-based tricks across a beautiful, ever-changing landscape. Collecting coins, dodging obstacles, and completing goals will allow you to level up and purchase power-ups for the in-game store. As you may have guessed, it all flows extremely smoothly and is just as addictive as the first incarnation. Alto’s Odyssey continues to build on that well-defined core and throws awesome new challenges at players in almost every run. As you progress through the game, you will sometimes cross paths with a lemur, and unfortunately for you, all lemurs want to knock you off your board. The lemurs are faster than Alto, and the only way you can avoid lemurs is to do enough tricks and build up your speed. The problem is you don’t choose when lemurs are coming at you, and more often than not, it’s at a time when it’s hard to do tricks. This creates a few moments of tension, which forces you out of your comfort zone and compels you to attempt tricks where you may not normally. It completely changes how you look at the game — even if it’s only for a few minutes — and it’s a shining example of how Alto’s Odyssey is very much a worthy game in its own right.