Download Marvel Ultimate Alliance 3: The Black Order for PC
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Marvel Ultimate Alliance 3: The Black Order Review, Gameplay, Pros / Cons and Video
The Black Order follows the Avengers
and more as they look to stop Thanos from assembling the Infinity Stones – ergo Infinity War/Endgame. However, the story is brand-new (Infinity Gauntlet influences aside) changing up numerous elements and keeping players on their toes throughout.
For those expecting a narrative the quality of Marvel’s Spider-Man, you may be disappointed, although what is packaged within is super satisfying and instantly replayable.
Features Of The Campaign
over 35 playable superheroes, some liberties obviously needed to be taken to bring the ensemble together. It doesn’t matter really though as each new introduction filled me with glee, putting a smile on my face.
Each blend of comic book/cel-shaded
graphics burst onto the Switch screen gorgeously, whether blown up on a big-screen or taking down convicts on the move.
There’s a fine balance too
when it comes to character choices. The obvious big hitters like Captain America, Thor, Hulk, and Wolverine all feature but it’s the addition of more niche characters like Ms. Marvel, Crystal, and others – that I don’t wish to spoil – that make the roster supreme.
The greatest compliment
I can bestow upon the gameplay is that it truly feels like a classic brawler brought into the new generation. It’s frightfully addictive, and the nature of leveling up fighters will see players who have attained the same itch pour hundreds of hours in.
Each superhero can be expanded
upon significantly, with special moves unlocked every five levels until culminating at level 20. There’s also the Lab that allows for enhancements across the board to your squad, as well as ISO-8’s, which are compounds that can be deconstructed/reconstructed for modifier bonuses.
It’s a lot to wrap your head round
but MUA3 introduces it all gradually, keeping things interesting to the end. ISO-8s could have been left out for my tastes though. Possibly Hank Pym would enjoy their inclusion but they feel more like busywork than anything worthwhile.